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Game Types

Dungeon Player vs. Environment World vs. World

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Thesis on Learned Malice

Thesis on Learned Malice

Gain 160 Condition Damage When Health above 90%
+10% Experience from Kills
Fine
Consumable
Required Level: 60
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
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